

Thanks to thousands of pre‑release users, we were able to field test and refine Rhino 6, making it the fastest and most stable version ever. That meant making Rhino faster and able to handle much larger models and project teams. The Rhino 6 development process started with the overriding goal to remove as many of your workflow bottlenecks as possible, in addition to making thousands of large and small improvements. Grasshopper included, Quick renderings, New display engine, Fast Make2D, Enhanced drafting… more Meshes: explode, join, weld, unify normals, apply to surface, reduce polygons.Įditing complex models in Rhino 6 is fast and easy.

Solids: fillet edges, extract surface, shell, Booleans (union, difference, intersection). Surfaces: control points, handlebars, change degree, add/remove knots, match, extend, merge, join, untrim, split surface by isoparms, rebuild, shrink, make periodic, Boolean (union, difference, intersection), unroll developable surfaces, array along curve on surface. Points and curves: control points, edit points, handlebars, smooth, fair, change degree, add/remove knots, add kinks, rebuild, refit, match, simplify, change weight, make periodic, adjust end bulge, adjust seam, orient to edge, convert to arcs, a polyline, or line segments. Transform Tools: cut, copy, paste, move, rotate, mirror, scale, stretch, align, array, twist, bend, taper, shear, offset, orient, flow along curve, pull, project, boxedit, smash, squish. General Tools: delete, delete duplicates, join, merge, trim, untrim, split, explode, extend, fillet, chamfer, object properties, history. Rhino 6 adds dozens of refinements to existing tools and some new commands. Meshes: from NURBS surfaces, from closed polyline, mesh face, plane, box, cylinder, cone, and sphere. Solids: box, sphere, cylinder, tube, pipe, cone, truncated cone, pyramid, truncated pyramid, ellipsoid, torus, extrude planar curve, extrude surface, cap planar holes, join surfaces, region, nonmanifold merge, TrueType text, Unicode (double-byte) text. Surfaces: from 3 or 4 points, from 3 or 4 curves, from planar curves, from network of curves, rectangle, deformable plane, extrude, ribbon, rule, loft with tangency matching, developable, sweep along a path with edge matching, sweep along two rail curves with edge continuity, revolve, rail revolve, tween, blend, patch, drape, point grid, heightfield, fillet, chamfer, offset, plane through points, TrueType text, Unicode (double-byte) text. Points: points, point clouds, point grid, extract from objects, mark (intersection, divide, draftangle, ends, closest, foci)Ĭurves: line, polyline, polyline on mesh, free-form curve, circle, arc, ellipse, rectangle, polygon, helix, spiral, conic, TrueType text, point interpolation, control points (vertices), sketch.Ĭurves from other objects: through points, through polyline, extend, continue curve, fillet, chamfer, offset, blend, arc blend, from 2 views, tween, cross section profiles, intersection, contour on NURBS surface or mesh, section on NURBS surface or mesh, border, silhouette, extract isoparm, extract curvature graph, projection, pullback, sketch, wireframe, detach trim, 2D drawings with dimensions and text, flatten developable surfaces.

There are no limits on complexity, degree, or size beyond those of your hardware. Rhino can create, edit, analyze, document, render, animate, and translate NURBS* curves, surfaces, and solids, point clouds, and polygon meshes.
